Translations

Tier: #Foundation #Higher

🔗What you need to know first
How to

A translation moves every point of a shape by the same distance in the same direction. No rotation or reflection occurs — the shape keeps its orientation.

Translations are described using a column vector $\begin{pmatrix} a \\ b \end{pmatrix}$, where:

  • $a$ is the horizontal movement (positive = right, negative = left)
  • $b$ is the vertical movement (positive = up, negative = down)

Example: Translating point $(3, 1)$ by $\begin{pmatrix} -2 \\ 4 \end{pmatrix}$: $$x: 3 + (-2) = 1, \quad y: 1 + 4 = 5 \quad \Rightarrow \quad (1, 5)$$

Apply the same vector to every vertex of the shape.

The object and image are congruent — same size and shape. Translations are one of the four standard transformations (along with rotations, reflections, and enlargements).

Common error: adding the vector components the wrong way round, or applying a positive $b$ downwards rather than upwards.

Questions to practise

Practise these questions →

New to Bow Tie Maths? It generates questions on this topic, marks them instantly, and tracks what you've mastered. Free to sign up.

📝Past paper questions
⬆️How you can quickly improve
  • For combined transformations, carry out and draw each stage separately before working out the overall effect.
  • Write translation vectors with horizontal on top and vertical on the bottom, and be explicit about direction — negative on top means left, negative on the bottom means down.
  • Track one vertex from the original to the final position to verify the vector before applying it to the rest of the shape.
💡Watch
🔓What this unlocks
ℹ️Calculator tricks